There are few places in Faerun with as many organized evil organizations as the Dragon Coast. Thieves guilds and other criminal organizations inhabt the loose islands, which have no real government other than what each city is able to impose upon it's citizens.
It is in this world of pirates, assassins, and crooked merchants that Veldora finds himself wandering, albeit along a lonely quiet, road for the moment. Of course in a way, it's an excellent place for a young kobold to find his way through life. While there are dangers in this part of the world, to be certain, in a more "civilized" city he may be executed immediately simply based on the unavoidable fact that he is a kobold.
Currently, you have left your clan who lives near the Lake of Dragons-- Or, as the humans call it, "Dragonmere". You have many options of where you can travel to:
You can explore the Lake of Dragons more. You've never had much chance to explore without the limitations of your family, so if you want to know more about it, now is your chance.
The elders of the clan told stories of the Sea of Fallen Stars, some sort of "sea" that is even larger than the Lake of Dragons, if that could be possible. It's supposed to be a massive ocean-like lake that connects all of the East and West of the world-- surely you could meet all kinds of interesting people there!
Gulthmere Forest is a huge and healthy forest that your clan knows to hold all sorts of tribes, as well as the powerful Nobanion, an immortal lion that patrols and protects the woods from any who would harm it. There is also a small city here that is famous for those who study the magic of nature.
The Giant's Run Mountains are probably a bad idea. Huge birds that have been known to swoop down and carry off kobolds live here, and even the mighty humans avoid the area. But, if you can find some cover under trees from the bird-creatures, then it could mean you have less chance to run into humans that might want to kill you just for being a kobold.
You might be able to get a ride on a ship to the Pirate Isles. A few kobolds have become pirates that you have heard of, although none have ever had a very happy time of it. Still, with your magic, perhaps you could be very valuable on a ship, and wouldn't be treated too badly?
There are, of course, many cities and even small villages you could travel to if you wanted to intereact with others. They are mostly human settlements, some small villages where a strange little non-violent kobold might be spoken to rather than just killed, or the larger cities where most people are too busy to care about a kobold wandering the streets.
The entire world is before you, and you can start going anywhere. Where do you choose?